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FAQ

Legacy Troubleshooting: Unity SDK 1.3.4

Version scope. Applies to Unity SDK 1.3.4 only. Vehicle movement was refactored in Unity SDK 1.3.5; do not use this procedure with newer SDK versions.

  • Team Players or Non-Team Players do not follow a moving vehicle, or drift away

    • Cause: The vehicle manager contains a BindingPlatform GameObject with a Box Collider used to detect Team Players and Non-Team Players. Its Size is 300 × 300 × 300. After earlier scenes have moved with a vehicle, YomovVehicleManager may remain offset from the current vehicle. Players then fall outside the trigger volume and are no longer bound to the moving platform.

    • Solution

      • When entering the scene, move the vehicle manager to the vehicle's position. Access its GameObject through YomovVehicleManager.Instance.gameObject.